Cold Waters: South China Sea Campaign (USS Seawolf SSN-21)
Today we take a look at the new Cold Waters South China Sea campaign currently in the beta branch on Steam with the new Seawolf-Class, I hope you enjoy!
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Combat tactics Mr. MagzTV. By turning into the torpedo the Chendgu attempted to close the distance before it could arm itself.
Unfortunately the captain wasn't a strangely Scottish-sounding Lithuanian man fleeing the Soviet Union, so it didn't quite work out…
4:23 is that not the Romeo in shot?
The enormous seaweed
Don't know if you are aware, but like "Cold Waters" is based on Clancy's book "Red Storm Rising" this Campaign is based on Clancy's book "SSN".
Compare the graphics on this game to sub command and I promise you that you will think this games graphics look amazing by comparison
Very interesting. Thank you.
Regards,
Geoff. Reeks
I much prefer the centifoot to the kiloyard
How do prominent fictions of a Chinese invasion always involve Taiwan declaring independence FIRST?
One would think that the authors would have wanted the Blue Force to be as sympathetic as possible……
4:23 isnt that a diesel sub at the left?
'
honor and salute to all submarines workers of americans navys…
submarines workers musts be perfect seeing eyesights as 20/20 visions…
submarines workers are not allowed to uses contact eyes and eyeglasses at all
I don't get it… Are you really really good, or is the AI really dumb, or is it a bit of both?
This shit is gonna play out for real if China keeps fuckin' around…
Can you tell me how you managed to enable the trees? Because on my end, even though the "Trees" is enabled in the options, all I can see is soil.
Nice Work
The U.S.S. Jimmy Carter secret weapon is destroying countries economies and giving away Panama canals!
Do not underestimate a diesel electric sub… when they are running electric they are even quieter than a nuclear sub
I'm playing the SCS campaign now with a Flt. 3 LA Class boat. The reason I chose the LA class over the Seawolf is because the LA class boat has a significantly lower active sonar reflectivity than the Seawolf.
hey, question…..the depth changer and helm controls…is that a mod or no?
hey, question…..the depth changer and helm controls…is that a mod or no?
pump-jet prop still not that effective (to reduce sound and cavitation) or what?
A chinese ship called fuqing …. hmm
Looks interesting, although I do not like strategy games, I am gonna give this a try. But I wish the effects and destruction would look better. This explosion effects and 2d hull breach Textures, idk…
Two kilo yards lol.
You've captured the U.S. perfectly.
Thx 4 the video and the heads up on Fanatical, got me a great deal on a bundle.
well done vid. nice review
Hmm, pretty sure that kelp scatter has always been in the game. I remember playing a couple weeks ago on a shallow section of the ocean and there was plenty of kelp around.
Hey is anyone getting this bug where you can click on anything else in the map beside your own submarine on the mini map? It seems like it wouldn’t be that bad, but it really fucks up my gameplay and has caused me to die numerous times because I can’t properly evade when I’m getting shot at.
I hope that the Seawolf gets ADCAP
Its nice to have a big content update! I was even starting to get tired of New Playable Subs
Noisemakers really only deafen a torpedo's seeker for a short period of time, they don't attract them… the torps turn away from the noisemaker to try and get around what "blinding" them. The best way to use them is to let the torp get close, drop a noisemaker then immediately change course and depth when the torp turns away from the noisemaker.
The MOSS decoy actually makes noises like a real sub, to fool passive sensors into thinking it's a real sub… not sure if they're very effective against active sonar.
Why play on Elite where it hampers the game in that way? :/
Wanted to see a realistic interception 🙁
I would like to see sailors on the hostile ships with the crew jumping of the ship when it sinks.
Do you use the keyboard wasd etc to manouver your sub? I'd love a tutorial video on this game! Because Im kinda inclined to buy it but it looks so hard!
Souch China Sea campaign should have a hard mode, in a Collins class submarine.
I find these sub games to be BS, always.
Visibility is great at great depths which is rubbish.
One can watch own sub from the outside and what’s going on around sub which is plain silly.
A big yawn.
However enjoy the videos since well made so thumbs up anyway.
decided to try the campaign myself, got a intercept supplies mission, ended up fighting and destroying 2 surface patrols only to be bombed to death in the third by a Tu-95 that had no sonar in the water, no ship to report my position, and I was 600ft down and was still dropping torps and charges on me like I had a tracking beacon on my boat, oh and I never found the actual mission ships to destroy.
If they really want to increase the difficulty, they can add pre-installed passive sonar arrays that Chinese put on their shores. The game will be much more interesting than just dealing with pre-historic submarines.
In real life, if Chinese economy were to crash, the PRC Govt would likely mount an invasion of Taiwan to take political pressure off of central govt. It would be intense situation.
GREAT ! cannot wait for the Australia campaign, where you have to sail under an island of empty tinnies
Fuqing laser sight
As a heads up, this video's already been stolen and reuploaded by this clown who's doing it across multiple video game Youtubers- https://www.youtube.com/channel/UCNpu-2cZyH4kzHeoxMmrGdw/videos?disable_polymer=1